It was during his broadcast work that he first encountered DirectOut products, tools that can navigate multiple formats and clock domains without fuss. He has been using them for over a decade, long before Linkin Park entered the picture.
So, when the opportunity arose to engineer Linkin Park’s front-of-house and broadcast systems, Cook didn’t hesitate. It was a chance to combine large-scale touring with broadcast-grade expectation, two worlds that often clash unless carefully managed.
“From the very beginning, the production manager said ‘be prepared for anything’. And I know there’s only one box that can literally do everything: the PRODIGY.MX,” he explains.
That philosophy of being prepared for anything became the guiding principle of the entire system design.
Setting the stage
Rather than building a single, idealised set-up that only works under perfect conditions, Cook approached the tour as an exercise in controlled unpredictability. The goal wasn’t to lock everything into one protocol or workflow but to create a system that could flex and adapt.
“There are very few devices on the market that can actually reach the same level of detail in a box that’s packaged to tour and has a usable interface,” he says. “We use globcon for all of our system monitoring with a Stream Deck interface for tactile control.”
That usability matters hugely. Touring environments are loud and often under-resourced. Gear that’s technically capable but difficult to manage under pressure is a liability. Cook’s solution was modular and transparent, letting engineers see what is happening at every point of the signal chain. The From Zero tour show deployed six PRODIGY Series devices with different roles throughout the audio and video ecosystem – each addressing a specific need without overcomplicating the bigger picture. When it came to the staging itself, there was one simple priority: nothing can stop the show. Seems straightforward enough, right?
No is usually the answer. But with the assistance of two PRODIGY.MP units dedicated to the keyboard and playback rigs (where they handled failover, Dante conversion and upsampling from 48kHz to 96kHz), the stage rigs could interface cleanly with the rest of the audio system while maintaining redundancy.
The rigs were designed and supplied by Fred Carlton of Nerdmatics, ensuring consistency across venues and touring legs. By managing conversion and redundancy at this level, any potential issues could be contained before they were able to ripple through the wider system. It may only be a quiet layer of protection, but it is one performers and engineers rely on implicitly.
Up front
For front of house, the system expands in both complexity and responsibility. A third PRODIGY.MP feeds the main PA, acting as a central hub for distribution and format translation. Alongside this sits a PRODIGY.MX in the effects rack, paired with a PRODIGY.MC that handles analogue inserts.
This part of the system is responsible for managing redundancy and change-over for a Digico Quantum 852 console, supplied by Sound Image, which is a Clair Global company. The audio is then sent to the Pro Tools recording system via Madi and Fourier transform engines through Dante. Pro Tools is used for both virtual sound check and archiving, while the Fourier transform engine delivers processing and plug-in management for the front-of-house mix.
“The PRODIGY.MX seamlessly manages the changeover between Digico engines and the rest of the rig,” Cook describes, so that “regardless of where the switch happens in the chain of devices, it is guaranteed to be glitch free.”
Redundancy was also a crucial factor. While often misunderstood as brute-force duplication, the most effective redundancy is subtle, allowing individual components to fail or switch without forcing everything else to follow.