We discover the tools and talent facilitating projection mapping’s mobilisation of the audio-visual arena
Words Verity Butler
The first commercially viable projector was invented in 1895 by the aptly named Lumière brothers, Auguste and Louis. The ‘cinématographe’, functioning as a camera, printer as well as a projector, ran at the economical speed of 16fps.
It is hard to know if they realised at the time the true gravity of what they had just created, with the projector evolving into a dynamic tool now used across a myriad of industries: schools, offices, museums, retail – the list goes on.
One of its popular and lucrative uses recently is through projection mapping, with a market valuation of over $3.5 billion in 2023 – set to grow at a CAGR of over 23% between 2024 and 2032.
While its recent growth is impressive, its history goes back further than one might imagine. One of the first-known instances of projection onto a non-flat surface dates back to 1969, with the opening of the Haunted Mansion ride in Disneyland. The spooky set-up included optical illusions featuring a disembodied head and five singing busts performing the ride’s theme song Grim Grinning Ghosts. This was achieved through filming headshots of the singers, then projecting that footage onto the busts of their faces.
It turns out that Disney has not just led in projection mapping’s development; it also holds the earliest patent on it – named ‘Apparatus and method for projection upon a three-dimensional object’. The patent describes a system for digitally painting an image onto a contoured 3D object.
Fast-forward ten years, and another example emerged through Michael Naimark’s immersive film installation: Displacements. In this installation, a living room with two performers was filmed with a rotating camera, which was then replaced with a projector. This resulted in rotating projection mapping.
Returning to the present, although projection mapping is largely used for artistic and themed attraction pursuits, brands and marketers have also picked up on its benefits in the advertising department. It now often lends itself to mammoth brands and franchises, delivering colossal campaigns.
Coca-Cola’s promotion in Sydney harnessed mapping technology to transform a building into a giant vending machine. Passersby could interact with the projection by ‘selecting’ a Coke, which would then appear to roll down the building into an actual vending machine at its base, where they could collect their drinks.
Major sports players have also not shied away from projection mapping’s offerings. Nike has used the tech to morph stadiums into immersive sports arenas. During its product launches, it projects dynamic visuals onto the field and stands.
Car giant Audi has also flexed its muscles in the projection department when showcasing certain features of its new models. By mapping visuals onto the cars, Audi has created virtual tours that highlight every new bell and whistle in a captivating way.
But what are the tools and who are the minds behind this dazzling field of work?
Transported back in time
Let’s go back in time for our first case study – over 3000 years, in fact.
The ancient city of Ephesus is located near the western shores of modern-day Turkey, where the Aegean Sea meets the former estuary of the River Kaystros.
According to legend, the Ionian prince Androclos founded Ephesus in the 11th century BC. Much of its ancient history is unrecorded, but what is known is that it fell under the rule of the Lydian Kings in the seventh century BC. This is when it became a thriving metropolis, where men and women enjoyed equality.
After a dramatic history acting as one of the most important trading centres in the Mediterranean region, Ephesus was last controlled by the Ottoman Empire in the 15th century, but by this point, it was in pretty bad shape. By the end of the century, it was abandoned, with its legacy left to archaeologists, historians and thousands of visitors flocking each year to marvel at its ruins – now classified as a Unesco World Heritage site.
The challenge when educating said visitors about an ancient city as vibrant and complex as this is finding ways to aid people in seeing past its crumbling remains – to visualise the prosperous hub it once was.
Cue the Ephesus Experience Museum, owned by the Republic of Turkey Ministry of Culture and Tourism – and developed and operated by Dem Museums. Located in the historically rich area of Selçuk, this newly built, sustainable museum nestled within a pine forest on the ancient archaeological site was purpose-built to allow visitors to experience the historic city in ways never achieved before.
The museum offers a comprehensive exploration of Ephesus’ history – from its founding to its peak as a major urban centre. Guided by a storyteller in 17 languages, visitors journey through three distinct rooms, experiencing the city through advanced audio-visual tech. The museum’s multi-sensory features include 360° projections, 3D soundscapes and atmospheric effects such as fog and scents, which together create a vivid, engaging and educational experience for all the senses.
“At the start of the exhibition, you are introduced to the story of Ephesus and hear about its foundation,” describes Ugur Caglar, business systems country manager at Panasonic. “You get to hear about all the people who were critical to the history of Ephesus. Following that, you are guided to the second, main room which features 90 Panasonic projectors; it’s incredibly effective. There’s one main area where you are told about daily life, terraced houses, temples, key geological moments etc.”
The museum totals 123 Panasonic DLP laser projectors, ensuring the exceptional quality necessary for delivering realistic and immersive visual storytelling.
The projectors’ simplified workflows and robust design feature failover tech, which allows consistent performance and minimal maintenance. Additionally, the use of various Panasonic optics, including ultra-short-throw lenses, enables flexible installation and optimal quality without shadows, preserving the visitor experience.
“Panasonic projectors offer very high resolution and image quality, delivering amazing colours,” details Caglar.
A popular aspect of the exhibit involves 90 Panasonic DLP projectors and an advanced speaker system to recreate an ancient earthquake, adding yet another sensory layer to the visitors’ already multifaceted experience. “It gives you a whole new experience of what life was like back then,” Caglar adds.
This was a project of epic proportions – spanning 26 months and involving up to 150 experts from around the world – and was completed in August 2023. Since then, the Ephesus Experience Museum has already secured one award, being named as the best museum in its category at this year’s prestigious US Mondo-Dr Awards.
“Projection mapping largely started with projecting images onto buildings. But now, it’s evolving into a more experiential set-up, like immersive museums,” concludes Caglar.